Wednesday, 11 April 2012

Bed Render Complete

The bed is now complete for the bedroom. I decided to put a more cartoonistic look and feel to this bed to help bring the room to life. The high res version of the bed weighs in a 10,000 polygons but can be replaced with the low res if required.
The bed will sit next to the door and will act as a strategic point for the defense structures.

Tuesday, 10 April 2012

Chest of drawes - finished

Here is my latest render of the chest of drawers for the childs bedroom, this has been rendered in Octane renderer so won't look as polished as this when imported into Unity.
I have used an ambient occlusion baked map on this which will help to add to the realism when looking at it in the game engine.
I have also modelled the bed which I will upload later.

Tuesday, 3 April 2012

New Design with Army Men

Here is the latest logo with the additional army men added. Next stage in the plan is to start modeling the bedroom!

Green Army Man Model

Here is the model for the green army man. This was build in Maya and is roughly 5000 verts. Currently adding this the logo, more pics to follow

Monday, 2 April 2012

Green Army Man - Concept Art

Hello and welcome back to the blog!
I have been starting to put together some concept art for the game and thought I would start with the green army soldier, as he's going to be used in the logo.
Its a very loose sketch at the moment, I hope to tighten up the lines some more and perhaps draw a side profile view. I can then use these as references images in Maya when it comes to modelling.
Again, let me know your thoughts!

Monday, 26 March 2012

Toy Defense Movie Draft



I have been working on creating the movie for the Toy Defense game and have come up with this:
Please let me know what you think!
The logo will be a very similar but without the background shadows / render as the logo wil need to be placed on other items throughout its life.

Monday, 19 March 2012

Toy Defense Logo has been created!

The logo for the game has been created, the idea was to have a cardboard cut out of the words ' Toy Defense'. The style is as if a child has cut out the letters from a cardboard box and hung them from the wall. The logo has been created in Maya, which invovled using a custom cartoon font. The geometry was created using Maya text function, this was then given a cardboard texture. A standard polygonal box was created to house the text. This was then all exported to Octane rendered in which the first logo was created.

An animation has also been created as the intro video, the letters sway in the wind naturally. The next stages are to create a toy helicopter and some toy soldiers in which will be dropping out of thelicopter.

Images / Videos to follow.